(A) Architecture
High-level system structure, patterns, and architectural decisions
The Architecture phase defines the high-level structure of your system. This is where you make fundamental decisions about how components interact, how the system scales, and what patterns you'll use.
Why Architecture Matters
Good architecture:
- Enables scale - Supports growth without major rewrites
- Reduces complexity - Clear boundaries and responsibilities
- Improves maintainability - Easy to understand and modify
- Facilitates collaboration - Multiple teams can work independently
Key Architectural Decisions
1. Microfrontends Architecture
When to use:
- Multiple teams working on the same product
- Need independent deployment
- Different tech stacks per team
- Large codebase that's hard to maintain
Relevant Content:
- Microfrontend Architecture - Complete microfrontends guide
- Routing Orchestration - How to handle routing across MFE
- CSS Isolation - Preventing style conflicts
- Shared State Across MFE - State management in MFE
- Deployment Strategies - Independent deployments
- Error Boundaries Between MFE - Error isolation
Decision Framework:
Use Microfrontends if:
✅ 10+ developers
✅ Multiple teams
✅ Need independent releases
✅ Different tech stacks
Avoid if:
❌ Small team (< 5 developers)
❌ Single product
❌ Tight coupling needed2. Real-Time Architecture
When to use:
- Live updates needed (chat, notifications, collaboration)
- Real-time data synchronization
- Presence indicators
- Live collaboration features
Relevant Content:
- Real-Time Architecture - Real-time systems overview
- WebSocket Management - WebSocket patterns
- Chat Architecture - Chat system design
- Collaborative Editing - Real-time collaboration
- Presence System - User presence
- Live Notifications - Real-time notifications
- Connection Resilience - Handling disconnections
Decision Framework:
Use WebSockets if:
✅ Bidirectional communication
✅ Low latency required (< 100ms)
✅ High message frequency
Use SSE if:
✅ Server-to-client only
✅ Simpler implementation
✅ HTTP/2 multiplexing
Use Polling if:
✅ Low message frequency
✅ Simple requirements
✅ No real-time constraints3. State Management Architecture
When to use each pattern:
Flux Architecture (Redux):
- Complex global state
- Time-travel debugging needed
- Predictable state updates
- Large team coordination
Atom-Based State (Recoil, Jotai):
- Fine-grained reactivity
- Component-level state needs
- Performance optimization
- Simpler mental model
Signals (Solid.js pattern):
- Maximum performance
- Fine-grained updates
- Reactive primitives
- Modern reactive patterns
State Machines (XState):
- Complex workflows
- UI state machines
- Predictable transitions
- Visual state modeling
Relevant Content:
- Flux Architecture - Redux patterns
- Atom-Based State - Recoil, Jotai
- Signals - Solid.js signals
- State Machines Advanced - XState patterns
- State and Logic Overview - State management guide
Decision Framework:
Use Redux if:
✅ Complex global state
✅ Need time-travel debugging
✅ Large team
Use Recoil/Jotai if:
✅ Fine-grained reactivity
✅ Component-level state
✅ Simpler mental model
Use Signals if:
✅ Maximum performance
✅ Fine-grained updates
✅ Modern reactive patterns
Use XState if:
✅ Complex workflows
✅ UI state machines
✅ Visual modeling needed4. Architecture Patterns
Component Architecture Patterns:
Compound Components:
- Related components that work together
- Flexible composition
- Shared implicit state
Higher-Order Components (HOC):
- Cross-cutting concerns
- Reusable logic
- Legacy React patterns
Render Props:
- Flexible component composition
- Share logic between components
- Alternative to HOC
Dependency Injection:
- Loose coupling
- Testability
- Flexibility
Plugin Architecture:
- Extensible systems
- Third-party integrations
- Modular design
Event-Driven Architecture:
- Decoupled components
- Pub/sub patterns
- Reactive systems
Relevant Content:
- Compound Components - Component composition
- Higher-Order Components - HOC patterns
- Render Props vs Hooks - Composition patterns
- Dependency Injection - DI patterns
- Plugin Architecture - Extensible systems
- Event-Driven Architecture - Pub/sub patterns
- Inversion of Control - IoC patterns
- Module Pattern - Module organization
Decision Framework:
Use Compound Components if:
✅ Related components
✅ Flexible composition
✅ Shared implicit state
Use HOC if:
✅ Cross-cutting concerns
✅ Legacy codebase
✅ Reusable logic
Use Dependency Injection if:
✅ Loose coupling needed
✅ High testability
✅ Flexibility required
Use Plugin Architecture if:
✅ Extensible system
✅ Third-party integrations
✅ Modular design5. Rendering Architecture
Rendering Strategies:
Static Site Generation (SSG):
- Static content
- SEO critical
- Fast initial load
- Build-time generation
Server-Side Rendering (SSR):
- Dynamic content
- Personalization needed
- SEO important
- Fresh data required
Incremental Static Regeneration (ISR):
- Mix of static and dynamic
- Balance between speed and freshness
- Large content sites
- Periodic updates
Client-Side Rendering (CSR):
- Highly interactive
- SPA requirements
- No SEO needed
- Rich user interactions
Relevant Content:
- Pre-rendering - SSG/SSR/ISR strategies
- Code Splitting SSR - SSR code splitting
Decision Framework:
Use SSG if:
✅ Static content
✅ SEO critical
✅ Fast load needed
Use SSR if:
✅ Dynamic content
✅ Personalization
✅ SEO important
Use ISR if:
✅ Mix of static/dynamic
✅ Large content sites
✅ Periodic updates
Use CSR if:
✅ Highly interactive
✅ No SEO needed
✅ SPA requirements6. File Upload Architecture
When to use:
- User-generated content
- Media uploads
- Large file handling
- Progress tracking
Relevant Content:
- File Upload Architecture - High-level file upload design
Architecture Decision Checklist
Use this checklist when designing architecture:
Scale & Team
- Team size considered
- Microfrontends needed?
- Independent deployments required?
- Multiple tech stacks?
Real-Time
- Real-time updates needed?
- WebSocket vs SSE vs Polling?
- Connection resilience?
- Presence indicators?
State Management
- Global state needed?
- State management pattern chosen
- State persistence required?
- State synchronization across tabs?
Component Architecture
- Component patterns chosen
- Composition strategy
- Reusability strategy
- Testing strategy
Rendering
- Rendering strategy chosen
- SEO requirements
- Performance targets
- Update frequency
Data Flow
- Data fetching strategy
- Caching strategy
- State synchronization
- Error handling
Common Architectural Patterns
Monolithic Frontend
Single codebase
Single deployment
Shared state
Simple for small teamsMicrofrontends
Multiple codebases
Independent deployments
Shared state via events
Complex but scalableModular Monolith
Single codebase
Modular structure
Clear boundaries
Balance of simplicity and scaleTrade-offs
Microfrontends
Pros:
- Independent deployments
- Team autonomy
- Technology diversity
- Scalability
Cons:
- Increased complexity
- Bundle size overhead
- Integration challenges
- Shared state complexity
Real-Time (WebSockets)
Pros:
- Low latency
- Bidirectional
- Efficient
Cons:
- Connection management
- Scaling challenges
- Complexity
State Management (Redux)
Pros:
- Predictable
- Time-travel debugging
- Large ecosystem
Cons:
- Boilerplate
- Learning curve
- Overkill for simple apps
Next Steps
After defining architecture, move to:
- Data Model (D) - Define data flow and state
- Interface (I) - Design UI/UX
- Optimizations (O) - Improve performance
Remember: Architecture is about trade-offs. Choose patterns that fit your team size, scale, and requirements.